The techniques obtained from defeated bosses usually are assigned to different elements, such as fire, ice, and lightning, and those attacks are executed by fulfilling certain button combinations while being in a certain situation (for example, being in mid-air).īefore Zero's destruction at the end of Mega Man X5, the Z-Saber had a rather fluid-formed blade, less like a saber in the actual sense due to its irregular energy flow. Much like the Variable Weapons Program, the Z-Saber utilizes the Special Technique Learning Program, allowing Zero to execute techniques adapted from enemy Mavericks. This in X6 changes to an inward cut, downward-outward cut then a two-handed launching-lift slash to the background (which inflicts 3 hits both the first and third inputs are akin to his Xtreme games' neutral combo finisher) the crouching slash changes into an outward sweeping-slash, and the midair slash is a midair version of his original downward 3-hit slash (which resembles an altered version of it when performed as he lands). The crouching attack is an inward sweeping slash while the midair slash is an outward swing angled a bit downward (which changes its animation slightly when done as he lands).
His default combo in Mega Man X4 to X5 is normally a downward slash-to-outward slash done via his following arm then a forward-leaning downward two-handed chop that does three hits (while in Mega Man Xtreme and Mega Man Xtreme 2 he inflicts a one-handed inward slash slightly upward instead). The Z-Saber can be used on the ground and in mid-air and can perform combo attacks however, the normal slashes (and the combos) force Zero to stand still. When not used, Zero stores the deactivated Z-Saber hilt in a special sheath-like element located on his back (where in canon artwork barring his ambidextrous sprites, Zero has the sheath behind his left shoulder), although in Mega Man X7 and Mega Man X8, he keeps it out and activated as long as it is equipped (In the case of Mega Man X8, Zero has the sheath over his right shoulder in gameplay). In Mega Man X3, Zero uses the Beam Saber when he fully charges his attack, hitting nearby enemies directly. In Mega Man X2, Zero releases a shockwave from the Beam Saber after using two Charge Shots, and he uses a dashing slash. In Mega Man X2 and Mega Man X3, this weapon is known as the Beam Saber ( ビームサーベル, Bīmu Sāberu, sometimes Beam Sabre).
#Megaman x3 saber series#
The beam sabre is very powerful and can kill all the bosses with only 2 swipes, even Kaiser Sigma.Mega Man X series Mega Man X games
To use it, charge the X-Buster until you turn green, you'll fire 2 charged shots and then the sabre. He will give the beam saber to Mega Man X.
Have Zero defeat the bug and it will explode on Zero. Before you go in, switch to Zero and go in to face a mosquito/bug like mid-boss. When you get to a robot ride armor platform, get into a F-armor, because when you go down, the level will be flooded. Doppler's lab, there will be some changes if Vile was destroyed. Then you must escape from the factory before it explodes.
Vile must explode in order for the trick to work. You must destroy him using the Spinning Blades or else he will escape. First destroy the armor, then Vile will fight you himself. Go through the factory until you find Vile. At any of these locations find a purple teleporter, it will take you to the secret factory. First you must defeat Vile in the secret factory that is accessible by hidden teleport chambers in Blizzard Buffalo's stage, Volt Catfish's stage, and Crush Crawfish's stage.